The TDE Podcast Ep 33: Atari’s Roger Hector

Episode 33 of the Ted Dabney Experience podcast is available now for your listening pleasure! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: Senior corporate executive, serial entrepreneur, automotive designer and fine artist. Roger Hector is not only a successful businessman but a bona fide creative polymath. A long time…

Atari’s Mike Jang

Some sad news to report on the blog this week. I got word that long-time Industrial Designer at Atari coin-operated division, Mike Jang, has passed away. I’ve known Mike since 2016, and whilst we never met, he was always on the other end of an email answering my questions and providing really valuable input into…

Saving an Arcade Workshop: The legacy of Automatic Services Limited

If you’re a regular reader of the blog, you’ll have read several articles where I’ve been fortunate enough to have the opportunity to go through old collections or stashes of arcade cabinets. This is where arcade collectors get together to acquire, rescue, save (call it what you will) artifacts from the arcade industry. Often cabinets…

California Extreme Arcade Expo 2023

I promised I’d share some pictures from my visit in August this year to the California Extreme arcade expo, so, here we go! Hosted at the Hyatt Regency hotel in Santa Clara, the event describes itself as the ultimate celebration of coin operated pinball machines and video games. What makes the event so special is…

The TDE Podcast Ep 30: Atari Engineer Dave Sherman

Episode 30 of the Ted Dabney Experience podcast is available now for your listening pleasure! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: Dave Sherman joined Atari shortly prior to Nolan Bushnell’s departure and was at the company through its precipitous near-collapse and subsequent restructuring during the infamous market crash…

The TDE Podcast Ep 29: Atari’s Franz Lanzinger

Episode 29 of the Ted Dabney Experience podcast is available now for your listening pleasure! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: Franz Lanzinger programmed the singular Crystal Castles for Atari, Inc. Released in the summer of 1983 and housed within a typically eye-catching Atari cabinet, the game found…

The TDE Podcast Ep 28: Food Fight programmer Jonathan Hurd

Episode 28 of the Ted Dabney Experience podcast is available now for your listening pleasure! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: Jonathan Hurd coded Food Fight at General Computer Corp for Atari. A decidedly ‘non-violent’ game amid a galaxy of shooters, Food Fight was GCC’s first title for…

Atari Arcade: From Concept to Cabinets

This week, I wanted to share some cool shots of very early concept models of Atari cabinets from the early eighties. These things have never really been highlighted before, but represent a key part of the design function at Atari Coin Operated Division during the Golden Age of arcade gaming. Most of you will be…

The Development of Xevious

Well here we are at the end of another year on the blog. I want to thank everyone for checking in regularly and of course for the support with my book, which continues to sell well. Over the Christmas break I found myself playing a lot of Namco’s excellent vertical shooter Xevious on my Mini…

What if Atari’s Pong was a Sci-Fi Movie?

Well, there’s a question I’ll bet you’ve never asked yourself. Don’t worry, me neither. But someone out there on the internet did. Pong of course is the arcade videogame that started it all – every video game that has come since, was birthed out of Pong, which also happens to be 50 years old this…