The TDE Podcast Ep 13: Atari veteran Dennis Koble

Episode 13 of the Ted Dabney Experience podcast is available now for your listening pleasure! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: Recruited by the company in 1976, Dennis Koble was one of Atari’s earliest coin-op game designers. Koble stayed with Atari for five years and was responsible for…

Crystal Castles Conversion Kit

We’ve looked at arcade conversions here on the blog previously. Put simply, this was a way for arcade operators to maximise their profits. When an arcade machine got to the end of its play life and stopped taking money, why buy a whole new cabinet, when a simple swap of the game’s PCB, controls and…

Atari Liberator: Failure to Launch

I am sure you will have noticed that things have been rather quiet on the blog in recent weeks. I have lots going on, so apologies for the lack of output currently. But an announcement is imminent regarding the book that I’ve working hard to complete (almost there!), so do keep an eye out for…

The TDE Podcast Episode 5: Atari’s Mike Hally

Episode 05 of the Ted Dabney Experience podcast is out now! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: Mike Hally devoted a quarter of a century to Atari, from the Sunnyvale years through Time Warner, literally turning off the lights when the company closed its doors for good in…

The TDE Podcast

It’s been a busy few months here at Arcade Blogger towers, but I’m delighted this week to share something new with you that I’ve been a part of – a new podcast! This is an idea that I’ve had brewing for some time, but wasn’t quite sure what direction to go in or how to…

Tim Skelly Cinematronics 1951-2020

Very sad news to report on the blog today. Tim Skelly, the legendary designer and programmer of many classic arcade titles has passed away. Tim’s contributions to the early days of arcade gaming shouldn’t be under-estimated. He was a fierce proponent of innovation and wasn’t afraid to go against the grain in developing ground-breaking titles…

Atari Coin-op Archive Footage

Well here we are, the end of another year. I should offer my apologies for the slowdown in posts in recent weeks – real life has been all-consuming with one thing and another so work on the blog has had to take a back seat for a while. But the good news is there’s lots…

Bally Sente: Saviour of the Arcades?

The 70s and early 80s arcade industry was cumbersome and wasteful to say the least. Manufacturers like Atari, Williams and Centuri built business models based on the ability to sell new hardware to operators. The release of a new arcade title meant operators and distributors had to buy not only the game itself, but the […]

Atari Gotcha: The Boob Game

Released in October 1973, Atari’s fourth arcade videogame Gotcha was an attempt to further diversify the company and put some innovative distance between itself and its competitors. At the time, the one thing that Atari hadn’t accounted for were the dozens of clones of its first mass-produced arcade game – the seminal Pong. Pong had…

Death Race: Exidy’s Video Arcade Nasty

Video games have always run the gauntlet with mainstream media one way or another. Grand Theft Auto and Mortal Kombat are just two recent examples where commentators have sought to point fingers at the depiction of graphic violence on screens, supposedly corrupting the youth game-playing population of the world. But probably the earliest example of…