The Development of Xevious

Well here we are at the end of another year on the blog. I want to thank everyone for checking in regularly and of course for the support with my book, which continues to sell well. Over the Christmas break I found myself playing a lot of Namco’s excellent vertical shooter Xevious on my Mini…

What if Atari’s Pong was a Sci-Fi Movie?

Well, there’s a question I’ll bet you’ve never asked yourself. Don’t worry, me neither. But someone out there on the internet did. Pong of course is the arcade videogame that started it all – every video game that has come since, was birthed out of Pong, which also happens to be 50 years old this…

The TDE Podcast Ep 23: Atari graphic designer Evelyn Seto

Episode 23 of the Ted Dabney Experience podcast is available now for your listening pleasure! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: Evelyn Seto worked at Atari under creative director George Opperman on some of the company’s most iconic graphic material, including arcade cabinets such as Fire Truck and…

Atari Star Wars Launch Videos

Released in 1983, Atari’s seminal arcade title Star Wars was the result of three year’s worth of intense development. What started out as a technical proof of concept demo, known internally as Warp Speed, this vector title eventually adorned the Lucas Films licence, with speech and colourful graphics that captured the imagination of teenage gamers…

The TDE Podcast Ep 22: Battlezone programmer Ed Rotberg

Episode 22 of the Ted Dabney Experience podcast is available now for your listening pleasure! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: In accordance with Theurer’s Law – named after Missile Command and Tempest programmer Dave Theurer, which states that every programmer’s first game will be a relative failure…

The TDE Podcast Ep 21: Atari programmer Rich Adam

Episode 21 of the Ted Dabney Experience podcast is available now for your listening pleasure! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: Rich Adam joined Atari in 1978, initially working on the company’s pinball games before being assigned the role of Junior Programmer on Dave Thuerer’s Missile Command. Rich…

Celebrating Atari’s 50th Anniversary

Exactly 50 years ago, on June 27 1972, a fledgling company filed the necessary papers to become incorporated. The company’s name was Atari, and it would go on to dominate the videogame world both in the arcades and at home. The original papers can be viewed here: The impact that Nolan Bushnell and Ted Dabney…

Atari is 50! How about a Star Wars Easter Egg?

Today marks the 50th Anniversary of the creation of the Atari Brand, by founders Nolan Bushnell and Ted Dabney. Rather than write some opus piece about the company’s history, much of which is already well-documented (and I’ll bet you can find hundreds of those littered across the web in the coming days anyway), I thought…

The TDE Podcast Ep 19: Asteroids Creator Ed Logg

Episode 19 of the Ted Dabney Experience podcast is available now for your listening pleasure! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: Ed Logg, AKA Super Duper Game Guy, is the programmer’s programmer. Cited by his contemporaries as one of the all-time greats, Ed designed and co-developed arcade smash…

The TDE Podcast Ep 18: Former Atari VP Steve Calfee

Episode 18 of the Ted Dabney Experience podcast is available now for your listening pleasure! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: Steve Calfee has rarely gone on record about his time at Atari. His managerial role at the company’s Coin-Op division saw him channel the work of well-known…