I’ve been meaning to share this documentary on the blog for some time. I met its creator, Max, a couple of times while visiting the Freeplay Florida event a few years back. He mentioned that he was playing around with the original source code from the Williams arcade title Sinistar and hoping to add some…
Tag: Classic Arcade Development
Classic Arcade Gaming Postmortems
Every year in San Francisco, the Game Developers Conference (GDC) brings the game development community together to exchange ideas, solve problems, and shape the future of the industry across five days of education, inspiration, and networking. Attendees include programmers, artists, producers, game designers, audio professionals, and business leaders. A whole series of events and talk…