Anatomy of Arcade High Score Tables

The arcade high score table. A chance to get your name in print on a CRT screen of your local arcade. For those of us fortunate enough to frequent the arcades during the Golden Age of arcade video games, it was an opportunity to establish early bragging rights in the arcades of the early eighties….

The TDE Podcast Episode 10: Brian Colin of Midway

Episode 10 of the Ted Dabney Experience podcast is out now! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: This episode, we talk with Rampage co-creator Brian Colin about the early days at Bally Midway, applying his traditional animation know-how to the seminal Discs of Tron, and meeting The Rock….

The TDE Podcast Episode 9: Kevin Hayes of Atari Ireland

Episode 09 of the Ted Dabney Experience podcast is out now! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: The Ted Dabney Experience podcast talks with Kevin Hayes, former Managing Director of Atari Ireland. If you played an Atari arcade game in Europe during the proverbial Golden Age of video…

Missile Commander Book Now Available!

I am delighted to announce that my new book Missile Commander is now available to order! I’ve made it available here for readers of my blog, and I will personalise and sign every copy. For now, this is the only place to order the book. So what’s it all about? Missile Commander has been a…

Atari Community Awareness Program

The arrival of the video game phenomenon across America’s arcades in the early 80s, hit society like a steam train. Communities across the nation were concerned about arcades becoming dens of iniquities, and many adults struggled to understand the appeal of this new fangled form of electronic entertainment that was sucking so much time (and…

Conquer The Video Craze!

Today’s gamers have it good. Strategy guides, YouTube videos, the internet – all these places can be used to get hints and tips on your favourite video games. Not to mention Twitch – there are several classic gamers too who stream themselves playing old arcade games. All of which is great of course, but as…

The Development of Robotron

Is there a classic arcade game player out there that doesn’t like Robotron? Released by Williams Electronics in 1982, it is the quintessential arcade shooter. Ferocious enemies, panic-inducing gameplay and sounds that match the action on screen like no other game of its time. Having spent 18 months developing the wildly successful side-scrolling shooters Defender…

The TDE Podcast Episode 3: ACAM’s Gary Vincent

Episode 03 of the Ted Dabney Experience podcast is out now! The Ted Dabney Experience Podcast catches up with a long-time friend, ACAM’s Gary Vincent. We discuss Gary’s early days at Funspot, NH, his participation in Randy Fromm’s Arcade School, Funspot’s transition from electromechanical to video arcade and the establishment of ACAM. Gary shares his…

Williams Robotron (EU) Restoration 3

So I’m in the home straight here with my Robotron upright restoration. If you missed Part 2, you can quickly catch up here. In short, we left the cabinet last time having just used filler to tidy up the bottom edges, which were disintegrating quite badly, and I wanted to patch those up so that…

The TDE Podcast Episode 02: GORF’s Jamie Fenton

Episode 02 of the Ted Dabney Experience podcast is out now! TDE sits down with Jamie Fenton, the developer of the original multi-game shooter, Gorf. We dig deep into Jamie’s early life and career with Dave Nutting Associates and Midway. We talk transgender issues, Datsun sports cars, Larry Cuba of Star Wars SFX fame, the…