Episode 29 of the Ted Dabney Experience podcast is available now for your listening pleasure! If you enjoy reading ArcadeBlogger.com, you’ll love the other project I’m involved with: Franz Lanzinger programmed the singular Crystal Castles for Atari, Inc. Released in the summer of 1983 and housed within a typically eye-catching Atari cabinet, the game found…
Tag: Atari history
Celebrating Atari’s 50th Anniversary
Exactly 50 years ago, on June 27 1972, a fledgling company filed the necessary papers to become incorporated. The company’s name was Atari, and it would go on to dominate the videogame world both in the arcades and at home. The original papers can be viewed here: The impact that Nolan Bushnell and Ted Dabney…
Atari Community Awareness Program
The arrival of the video game phenomenon across America’s arcades in the early 80s, hit society like a steam train. Communities across the nation were concerned about arcades becoming dens of iniquities, and many adults struggled to understand the appeal of this new fangled form of electronic entertainment that was sucking so much time (and…
Atari Liberator: Failure to Launch
I am sure you will have noticed that things have been rather quiet on the blog in recent weeks. I have lots going on, so apologies for the lack of output currently. But an announcement is imminent regarding the book that I’ve working hard to complete (almost there!), so do keep an eye out for…
Atari Gotcha: The Boob Game
Released in October 1973, Atari’s fourth arcade videogame Gotcha was an attempt to further diversify the company and put some innovative distance between itself and its competitors. At the time, the one thing that Atari hadn’t accounted for were the dozens of clones of its first mass-produced arcade game – the seminal Pong. Pong had…