I recently came across a few interesting and previously unseen rejected artwork examples from the original cabinet design of Puck Man. So this week, I figured I’d do a follow up to the last blog entry about the Puck Man PCB, by sharing some of the great artwork originally created for the game’s release. You…
Tag: namco
Puck Man PCB (Namco)
44 years ago (22 May 1980 to be precise), the first Puck Man machine was placed in an arcade in Tokyo’s Shibuya district, starting a worldwide global videogaming phenomenon. Today, Namco’s Pac-Man remains one of the most recognisable video game characters, transcending popular culture. I won’t rehash the story, but I wrote about the development…
EAG Trade Show: January 2023
I thought I’d share a few pictures this week of a recent visit I made to an amusement trade show here in the UK. EAG (Entertainment, Attractions & Gaming International Expo) has been around for a few years now, since 2009 in fact, and is the first in a year-long calendar of similar events across…
The Development of Xevious
Well here we are at the end of another year on the blog. I want to thank everyone for checking in regularly and of course for the support with my book, which continues to sell well. Over the Christmas break I found myself playing a lot of Namco’s excellent vertical shooter Xevious on my Mini…
The Last Ridge Racer
Well, this is a bit of a roller coaster tale that I’ve been meaning to share for a while. Before we start, let’s take a trip into the history books to set the scene. In October 1993, Namco released its seminal arcade racer, Ridge Racer to wide acclaim. The graphics, gameplay and sound score, delivered…
The Development of Pac-Man
Much has been written about Pac-Man. This was a huge game for Namco back in the early eighties that would grow into a true 20th century icon. Everybody has at least heard of the game, because it was one of the first to enter the realms of popular culture. Indeed, merchandise and endorsements earned Namco…